Bid Whist

    How to Play Bid Whist

    Bid Whist is a four-player trick-taking game for two teams. Partners sit across. You deal a 54-card pack — one 52 plus two jokers — 12 each, with a 6-card kitty face-down. You bid a number of books over 6 in uptown (high wins), downtown (low wins), or no trump. Winner takes the kitty, discards 6, names trump, and you play 12 tricks. First side to 7 wins.

    This page is kitchen-table Bid Whist. Four people, partners across, paper, 7. Short enough to deal tonight. This is not Spades. Spades deals 13 from a 52, spades are always trump, nil is a bid, and you race to 500 — no kitty, no jokers. This is not Bridge. No dummy, no high-card points, no rubber. Not Pitch (High, Low, Jack, Game, deal 6). Not euchre (24 cards 9–A, 5 tricks, to 10). Not Pinochle (48 doubled 9–A, meld). Not Five Hundred (43-card pack, widow, race to 500). Four people is a tonight pick. Three people: Bid Whist itself is four. Pick cutthroat euchre or 3-hand Five Hundred from tonight.

    What you need

    Sit, pick a dealer, agree on the house

    Partners sit across and play as a team. Cut for the first deal, or point at someone. After each hand, the deal moves clockwise.

    Say these out loud before the first card:

    1. 54 cards. 12 each. 6 in the kitty face-down. Big joker is the highest trump. Little joker is second.
    2. Bid books over 6, 3 through 7, plus a strain. Downtown is lowest, then uptown, then no trump. Must beat the previous bid. Pass is allowed. All pass: throw in and redeal.
    3. Winner takes the kitty, discards 6 (those are out), names trump if they bid uptown or downtown. Bid winner leads the first trick.
    4. First to 7. Make the bid: score the books you actually took. Set: opponents score the bid amount. A Boston is all 12 tricks — say it, still 6 books.

    Deal 12 each and a 6-card kitty

    Shuffle the 54. Deal clockwise until each player has 12. The last 6 sit face-down in the middle. That is the kitty. Nobody looks yet. If someone has 11, you misdealt. Throw it in and deal again.

    Left of the dealer speaks first. Look at your 12. Do not touch the kitty until someone wins the bid.

    Bid books over 6

    A book is a trick after the first 6 your side takes. The first 6 tricks for a side are making book. Each trick after 6 is a book. You bid how many of those extra books your side will take, plus a strain.

    Starting left of the dealer, each player may bid or pass. A bid is a number 3 through 7 plus uptown, downtown, or no trump. You must beat the previous bid — a higher number, or the same number in a higher strain. Tonight's strain rank, low to high: downtown < uptown < no trump. So 4 uptown beats 4 downtown. 4 no trump beats 4 uptown. 5 downtown beats any 4.

    If everyone passes, throw the hand in and redeal. There is no forced bid tonight.

    Bid Whist books for a first game night
    BidTricks your side needs
    39 (6 + 3)
    410 (6 + 4)
    511 (6 + 5)
    612 — all of them. That is a Boston.
    713 — only if this table counts the 6 discards as a book. Tonight those are out, so 6 is the practical top.

    Bid what you can see: jokers, long trump, side aces if you are uptown. Downtown wants deuces and holes in the high cards. No trump wants aces and length with no trump to ruff you.

    Kitty, discard, name trump

    The bid winner picks up the 6-card kitty. You now hold 18. Choose 6 to throw face-down. Those six are out — they are not played, they are not a book tonight. You are back to 12, like everyone else.

    Then name the trump suit if you bid uptown or downtown. If you bid no trump, you name no suit. Dump jokers in the six you discard if you can — they cannot win a no-trump trick.

    Rank: uptown, downtown, no trump

    Uptown trump, high to low: big joker, little joker, then A K Q J 10 9 8 7 6 5 4 3 2 of trump. Off-suit uptown is ace high, 2 low. No bowers.

    Downtown trump, high to low: big joker, little joker, then 2 3 4 5 6 7 8 9 10 J Q K A of trump. The 2 is high. The ace is low. Off-suit downtown is also 2-high, ace-low. Jokers still sit on top of trump.

    No trump: no trump suit. Highest card of the led suit wins. Ace is high. Jokers cannot win a trick — if one hits the table, it loses. Follow suit if you can.

    Play 12 tricks

    The bid winner leads the first card tonight. After that, the winner of a trick leads the next. You play until the hands are empty — 12 tricks.

    1. You must follow suit if you have a card of the suit that was led.
    2. If you cannot follow, you may trump (when there is trump) or discard any card.
    3. The highest trump in the trick wins. If nobody played trump, the highest card of the led suit wins — uptown or downtown rank, depending on the bid.
    4. In no trump, the highest card of the led suit wins. Ace high. Jokers lose.

    There is no “spades broken” rule. You may lead trump whenever you want. That is not Spades.

    Scoring, in the amount you need tonight

    Count tricks for each partnership. The first 6 a side takes are making book. Tricks 7 through 12 are books.

    Bid Whist scoring for a first game night
    What happenedWho scores
    Makers take at least the bidThey score the books they actually took, not just the bid
    Makers take fewer than the bid (set)Opponents score the bid amount
    All 12 tricks (Boston)Say it. Still 6 books. Score 6 if that made the bid.
    A side reaches 7That side wins the night

    Example: you bid 4 uptown. You need 10 tricks. You take 11. That is 5 books (11 − 6). You score 5 — the books you took, not just the 4 you bid. If you had taken 9, you are set: opponents score 4, the number you bid.

    First side to 7 wins. You do not race to 500. That is Spades. You do not play a rubber. That is Bridge.

    Walk through one first-night hand

    You are South. Partner sits North. East dealt. You speak first.

    Your twelve cards:

    Two jokers and four hearts headed by A-K-Q. That is a 4-uptown you can see. You bid 4 uptown. West passes. Partner passes. East passes. You win the bid.

    Kitty: A♣, 2♥, 7♥, J♥, 5♦, 3♠. You pick them up. Keep the hearts and the aces. Discard 9♣ 8♣ 4♣ 3♣ 5♦ 3♠. Those six are out. Name hearts trump. Lead the big joker. Your side needs 10 tricks. Take ten and you score at least 4. Take eleven and you score 5. Take nine and you are set: they score 4.

    Night-one habits

    You know enough to deal. Keep this page beside the pad. Four people is a tonight pick. There is no Bid Whist trainer on CardPractice — this how-to is the product. Three people: cutthroat euchre or 3-hand Five Hundred. If you wanted 13 each, spades always trump, and a race to 500, that is Spades.

    Frequently asked questions

    Is Bid Whist the same as Spades?

    No. Spades deals 13 each from a 52, spades are always trump, you bid tricks (including nil), and you race to 500. Bid Whist deals 12 each from a 54 with two jokers, a 6-card kitty, you bid books over 6 in uptown, downtown, or no trump, and you race to 7. Not Spades.

    Is Bid Whist the same as Bridge?

    No. Bridge has a dummy, high-card points, and rubber or duplicate scoring. Bid Whist has no dummy, no HCP, a kitty, jokers, uptown and downtown, and paper to 7. Not Bridge.

    Can three people play Bid Whist?

    No. Bid Whist itself is four people, partners sitting across. Three people should pick cutthroat euchre or 3-hand Five Hundred from tonight. Do not invent cutthroat Bid Whist.

    What is uptown vs downtown?

    Uptown: high cards win. Ace is high, 2 is low. Downtown: low cards win. 2 is high, ace is low. Jokers stay on top either way — big joker, then little joker, then the trump suit. No trump names no suit, ace high, and jokers cannot win.

    What do the jokers do?

    Big joker is the highest trump. Little joker is second. Then the trump suit. In no trump, jokers cannot win a trick — dump them in the six you discard, or they lose if they hit the table.

    What is a book in Bid Whist?

    The first 6 tricks a side takes are making book. Each trick after 6 is a book. Bid 4 uptown means you need 10 tricks (6 + 4). There are 12 tricks in the hand. The 6 you discard from the kitty are out of play.

    What is a Boston?

    Taking all 12 tricks. Say it. It is still 6 books / 12 tricks. Score those 6 books. Do not invent extra Boston points tonight.

    Does CardPractice have a Bid Whist trainer?

    No. This page is the kitchen-table how-to. Open Tonight, pick four people, and deal.

    Deal it tonight.

    No Bid Whist trainer on this site. Print this page, sit partners across, deal 12 each with a 6-card kitty, and keep score on paper to 7.